[Tangaria 1.5.0 Character Dump] Name Agorost VII Age 262 Self RB CB EB Best Sex Male Height 14'0" STR: 16 -10 +1 +0 7 Race Dragon Weight 16st 3lb INT: 14 -10 -2 +0 3 Class Monk Turns used: WIS: 10 -10 +0 +0 3 Title Brother Game 2975 DEX: 12 -10 +2 +0 4 HP -1/72 Player 7979 CON: 15 -10 +1 +0 6 SP 0/0 Active 6158 Level 10 Armor [26,+10] Saving Throw 38% Cur Exp 475 Stealth Bad Max Exp 475 Melee 2d4,+1 Disarm - phys. 18% Adv Exp 625 To-hit 39,-3 Disarm - magic 2% Blows 1.5/turn Magic Devices 27 Gold 268 Searching 46% Burden 56.4 lb Shoot to-dam +0 Infravision 10 ft Overweight 2.5 lb To-hit 13,-3 Speed -1 MaxDepth 450' (L9) Shots 0.0/turn Your father was a mighty wyrm. Your mother was a mighty wyrm. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:......-....... Conf:.............. Cold:......+......+ Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............+ Nexu:.............. Lev:.............+ Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............- -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:......+....... Tunn:.............. -Tel:......+....... Spd:.............. -Exp:.............. Blow:.............+ Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You breathe inertia. > The wolf yelps in pain. > The wolf snarls with pain. > It snarls with pain. > 2 wolves look slowed. > The wolf misses you. > The wolf bites you. (x2) > You have been given a graze. > The wolf bites you. > The wolf misses you. (x2) > The wolf bites you. > The wolf misses you. > The wolf speeds up. > The wolf bites you. (x2) > You die. Killed by a wolf. [Character Equipment] f) an Old Lantern (4621 turns) Found lying on the floor at 100 feet (level 2). Intensity 3 light. g) Studded Leather Armour (-1) [12,-15] {Lobelia Sackville-Baggins, cursed} Dropped by Lobelia Sackville-Baggins at 100 feet (level 2). It attracts opponents and weakens the defences. It occasionally makes a loud noise. It prevents you from teleporting. It makes you vulnerable to fire attacks, but resistant to cold. Provides resistance to Cold. Makes you vulnerable to Fire. h) a Cloak [1,+0] Dropped by a scruffy looking hobbit at 250 feet (level 5). i) a Leather Shield [8,+2] Bought from a store on the surface. k) a Set of Gauntlets [3,+4] Bought from a store on the surface. l) a Pair of Leather Boots [2,+0] Bought from a store on the surface. m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) 4 Rations of Food b) a Potion of Infravision c) 2 Scrolls of Treasure Detection d) 2 Scrolls of Light e) a Scroll of Remove Hunger (tattered) f) 2 Scrolls of Word of Recall (rugged) g) a Wand of Wonder (21 charges) Cannot be harmed by Lightning. h) a Wooden Torch (500 turns) An inheritance from your family. Intensity 2 light. i) 3 Wooden Torches (5000 turns) Intensity 2 light. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:06 100ft 3 Killed Lobelia Sackville-Baggins 00:00:09 200ft 5 Reached level 5 00:00:48 450ft 10 Reached level 10 00:00:49 450ft 10 Was killed by a wolf [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] #..##..~ ..##..##..# * * ....##..#~...# $.. #..##...# ### ~~# #..#~#..#~##### #~###### ### ###~~~##..# #........# ##..#..###~#####~~~~#~#'+##~........### #..................................... ... ~###..................................... ...########~##..#..#####~####>###~~###########..### ..........C†.#..#### ### ### ~~~ #..# ..........C.....# #..### .....############## #..... ## ### #..... ####. ## 450' (L9) LF:3-? Light 3 Graze Fed 43 % Open floor